Category: Activities

  • Unity Development Challenges

    Unity Development Challenges

    You should attempt these tasks independently and try to complete them without looking at existing code. You will need to have a markdown viewer available (there are extensions for this in Visual Studio Code) to view the activities. Download a copy of the Unity Skills Challenges repo here. Your teacher might set this for you […]

  • Troubleshoot Windows 10 Reliability(Quick Bytes)

    Troubleshoot Windows 10 Reliability(Quick Bytes)

    via IFTTT How to check application and system reliability using the built in Windows 10 reliability history.

  • Collecting Customer Feedback

    Collecting Customer Feedback

    Collating feedback from users is really important to develop products that meet the needs of your audience. If what you are developing does not have a need there is little point in developing the product. Remember a survey needs to collect data that can be analysed to provide information. Feedback helps projects to be successful. […]

  • Games for players with disabilities

    Games for players with disabilities

    Games have become a lot more accessible over the past few years. Custom control schemes are available as are different colour schemes and modes with closed captions. “However certain types of games or characters lead themselves better to players with certain play styles or requirements. This article “Games need more roles for players with disabilities” […]

  • Introduction / Kipi arataki

    Introduction / Kipi arataki

    The number of video games that are available is growing everyday. The Covid-19 pandemic has resulted in people finding solace, support and a community through video games Before beginning to create a game you need to look closely at what makes a good game (conduct an inquiry) and develop / write a proposal outlining a […]

  • Assessment Details

    Assessment Details

    This assessment activity forms part of a larger Level 3 Game Design and Development Project This resource supports assessment against Achievement Standard 91900 This resource: Clarifies the requirements of the achievement standard Supports good assessment practice Should be subjected to the school’s usual assessment quality assurance process Should be modified to make the context relevant […]

  • Task Overview

    Task Overview

    This task will involve you undertaking a critical inquiry into some of the issues around video games and proposing an outcome which addresses or investigates the findings from your inquiry. The direction that you go in this inquiry should be driven by you. It is important that you choose a question or statement to carry […]

  • Stage 1 – Research (1 Week)

    Stage 1 – Research (1 Week)

    Decide on the inquiry focus and develop a question or statement to investigate. It should also link to the larger idea of “What Game Should I Make?” The question or statement should be one that you cannot search for and find the answer. You will have to carry out an investigation to obtain the results. […]

  • Stage 2 – Organise and Analyse (1 Week)

    Stage 2 – Organise and Analyse (1 Week)

    Begin your final report summary. The report at this stage should lead to a potential proposal and should simply outline your inquiry so far and include evidence of research (at least five articles with references) as well as opinion. When using the template file attached do not complete the Game Proposal section. Only complete the […]

  • Stage 3 – Proposal and Presentation (1 Week)

    Stage 3 – Proposal and Presentation (1 Week)

    Based on your investigation, research and analysis, you must write a proposal document to address the question/statement/issue. This proposal should fall out of the discussion in your final report summary document. A proposal is a succinct document which must include the following: Game concept statement (overview of the game) Target audience (who the game is […]