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VR in Godot 4: Setting up and Compiling a Standalone VR App for Oculus Quest 2 in Android
Oculus Quest Androud apps in Godot 4 (and any environment) can be a mission to build as you need to run through a process installing […]
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Setting up Oculus Quest in Developer Mode
There are a few steps to run through for setting up developer mode on an Oculus Quest. You would want to do this if you […]
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Godot Android Build
Make sure that you have installed OpenJDK and the Android SDK first. See here for how to do that. Go to Project > Install Android […]
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Installing an Android APK
APKs (Android Package) are a file format that is used to distribute Android Applications. Android has the advantage that you can create your own APKs […]
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Setting up Android SDK and JDK (with Godot)
Godot is able to export builds for multiple platforms. Check out the official documentation here for exporting to Android. Android exports require more effort than […]
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Evaluating existing Alexa examples
Click the Skill Examples tab to see examples of Alexa Skills This will take you to github.com where you can browse different Alexa examples. Most […]
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Introduction / Overview
In this guide you will learn how to create a Skill for Amazon Alexa.
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Getting Started
You will need to create an Amazon account and register for the Amazon Developer program. developer.amazon.com Select any apps you wish to develop for, we […]
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First Skill – Chore Chart
Select Chore Chart from the At Home section Click Make Your Own Read the guide for making a skill using blueprint. Set the members of […]
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Setting up Alexa Blueprints
Go to blueprints.amazon.com.au and setup an Amazon account. You will probably need a phone number for this. Amazon will go through a fair bit of […]