Category: Android

  • Godot Android Build

    Godot Android Build

    Make sure that you have installed OpenJDK and the Android SDK first. See here for how to do that. Go to Project > Install Android Build Template Select Manage Templates Click Download and Install Let the download run. When the install finishes click close. Click Project > Install Android Build Template… Click Install Now go […]

  • Installing an Android APK

    Installing an Android APK

    APKs (Android Package) are a file format that is used to distribute Android Applications. Android has the advantage that you can create your own APKs and install them on devices. You do need to enable the ability to install APKs from unknown sources to do this. This does have security risks and should only really […]

  • Setting up Android SDK and JDK (with Godot)

    Setting up Android SDK and JDK (with Godot)

    Godot is able to export builds for multiple platforms. Check out the official documentation here for exporting to Android. Android exports require more effort than desktop builds. You need: OpenJDK 11 Android SDK (it’s easiest to install Android Studio with it) Installing Open JDK Make sure that you set the JAVA_HOME variable. Android Studio Run […]