Category: Godot

  • Godot: Single Level 2D Platformer (Part 3) Player Death

    Godot: Single Level 2D Platformer (Part 3) Player Death

    This continues from Part 2 but can be completed using Part 1. We are going to add a Area 2D and sprite to the bottom of the Level1 scene that will be used to detect contact with the player. If the player touches the Area2D sprite the player will respawn. Open Level1. Add an Area2D […]

  • Godot: Single Level 2D Platformer (Part 2) Adding Audio

    Godot: Single Level 2D Platformer (Part 2) Adding Audio

    This guide continues from Part 1. In this part we will add audio to our game. This will involve adding music to the main level and sound effects when the player jumps. Importing Audio You can download free audio assets from kenney.nl here or use a tool to create your own. This example uses the […]

  • Godot: Single Level 2D Platformer (Part 1)

    Godot: Single Level 2D Platformer (Part 1)

    Guide to building a platform game in Godot

  • Godot Android Build

    Godot Android Build

    Make sure that you have installed OpenJDK and the Android SDK first. See here for how to do that. Go to Project > Install Android Build Template Select Manage Templates Click Download and Install Let the download run. When the install finishes click close. Click Project > Install Android Build Template… Click Install Now go […]

  • Setting up Android SDK and JDK (with Godot)

    Setting up Android SDK and JDK (with Godot)

    Godot is able to export builds for multiple platforms. Check out the official documentation here for exporting to Android. Android exports require more effort than desktop builds. You need: OpenJDK 11 Android SDK (it’s easiest to install Android Studio with it) Installing Open JDK Make sure that you set the JAVA_HOME variable. Android Studio Run […]