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Creating models in Blockbench and using in Godot 4.
Installing Blockbench Creating a model Adding Textures Animating a model Exporting models and importing into Godot 4
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Godot: Single Level 2D Platformer (Part 10) Publishing the Game
Finally we want to publish our game. Godot supports a wide range of platforms. See here for a guide for how to build an Android […]
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Creating a project on itch.io
First make sure that you have created an account on itch.io Click on your username and then Upload New Project Fill in the details. Note […]
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Godot: Single Level 2D Platformer (Part 9) Scoring
This guide will update a score (+2) if the player destroys an obstacle. If the player gets more than five points they have won / […]
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Godot: Single Level 2D Platformer (Part 8) Main Menu
We will create a main menu scene to allow the user to start the game and see other details. There is a guide here to […]
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Godot: Single Level 2D Platformer (Part 7) Improving Graphics with Tilesets and Tilemaps
We have used basic placeholder graphics to incorporate some key features into our first level. However this is not very efficient and has resulted in […]