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First Person Sprint in Godot 4
This example shows how to add a sprint mechanic to a 3D game. The same logic can be applied to 2D games.
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Hiding and showing the mouse cursor in Godot 4
Hiding the cursor during gameplay Showing the cursor when UI is visible
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First person camera
This example modifies the third person mouse look camera. Make sure that you have completed that example first.
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Third person mouse look camera in Godot 4
This guide will create a third person mouse look camera using Godot 4. The player will move in the direction that the camera is facing.