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Conventions

Grey Boxing

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Length: 10 minutes

Grey boxing is a term used when developing a prototype[1] environment[2] or component[3] for a video game. The terms is due to the fact that before textures and materials are applied to an object the default colour is often grey.

Terms definitions
2. environment. The surroundings of, and influences on, a particular item of interest. Electronic environments can be defined as functional combinations of hardware and embedded software in the real world – that is, circuits, prototypes or products. In Technology, physical environment commonly refers to the location of the specific practice or the place where a final outcome[7] will be located. In […]
3. component. The three strands of Technology in the NZC (Technological Practice[4], Technological Knowledge, and Nature of Technology) – together with the six specialist knowledge and skills strands for levels 6, 7, and 8) – support[6] the development of students’ technological literacy[5]. Each of these strands is broken down into smaller groupings (or substrands) called “components”. For […]
Terms definitions
1. prototype. Length: 10 minutes Grey boxing is a term used when developing a prototype environment or component for a video game. The terms is due to the fact that before textures and materials are applied to an object the default colour is often grey.
2. environment. Length: 10 minutes Grey boxing is a term used when developing a prototype environment or component for a video game. The terms is due to the fact that before textures and materials are applied to an object the default colour is often grey.
3. component. Length: 10 minutes Grey boxing is a term used when developing a prototype environment or component for a video game. The terms is due to the fact that before textures and materials are applied to an object the default colour is often grey.
4. Technological Practice. Length: 10 minutes Grey boxing is a term used when developing a prototype environment or component for a video game. The terms is due to the fact that before textures and materials are applied to an object the default colour is often grey.
5. technological literacy. Length: 10 minutes Grey boxing is a term used when developing a prototype environment or component for a video game. The terms is due to the fact that before textures and materials are applied to an object the default colour is often grey.