3D modelling is the process of using digital tools to create digital 3d representations of objects. These could be models of real world objects or objects to be used entirely in a virtual environment such as a game.
Basic (Level 1)
- polygon
- hard surface modelling
- basic materials
- basic modifiers like subsurf and mirror
- lighting
- rendering
- short animation
- export as Asset for use elsewhere
Advanced (Level 2)
- UV Unwrapping and texturing hard surface modelling using blueprints and sketches/concepts/reference images
- Perhaps simple bones and animations
- Nodes
Complex (Level 3)
- Rigging and animating
- weight painting
- multires modifier
- sculpting
- normal map/heightmap/AO baking