Godot is an open source game engine.
It is also incredibly lightweight.
You can download it from godotengine.org
Articles
-
Oculus Quest Androud apps in Godot 4 (and any environment) can be a mission to build as you need to run through a process installing […]
-
There are a few steps to run through for setting up developer mode on an Oculus Quest. You would want to do this if you […]
-
This video shows how to create a simple melee attack for a 2D game. This uses Sprite2d and AnimationPlayer rather than an AnimatedSprite as this […]
-
-
Exporting a Godot 4 project Uploading a project to itch.io
-
We want enemies to be able to detect the player. We use a collision area to detect if the player has entered their ‘vision’
-
When the player dies or loses we need to be able to change the game state to be a game over state. To do this […]
-
There are three section to this. Creating the bullet Spawning / Instantiating and Firing the bullet Detecting the enemy being hit
-
This guide will create bullet object that will be destroyed after a set period of time.
-
This is how we detect what is going on and trigger gameplay events such as collision detection.
-
-
-
This example shows how to add a sprint mechanic to a 3D game. The same logic can be applied to 2D games.
-
-