This set of activities will cover how to complete some key tasks in Unity.
Each activity / lesson should be a standalone task and will cover how to carry out a task.
They are designed to be carried out independently and the concepts used integrated into a larger project.
The activities can be carried out in any order.
Articles
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Move an object in the x, y, and z axes using the input system.
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Free look third person camera with Cinemachine.
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Third person camera controls in Unity are difficult. Thankfully Unity has a package called CineMachine which has a lot of plugins to assist you with […]
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How to rotate the player and the fixed camera using the new input system.
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This guide moves a player forward and bakc as usual with the character strafing left and right. The character will rotate left and right when the mouse is moved left or right on the x axis.
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How to add menu navigation using the new input system.
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How to create a main menu layout using Unity and the UI tools for the new Input suts.
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How to create a build using Unity.
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You should attempt these tasks independently and try to complete them without looking at existing code. You will need to have a markdown viewer available […]
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Once you have a build created of your game or program you should add the release to github. Go to Github.com and make sure you […]
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So by this point you should have created a player character, made it move, have a level and a menu. When you get to a […]
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This lesson build on from Creating a UI, make sure that you have completed that one first. Open your Scene with a UI Menu Create […]
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User interface (UI) elements in Unity are created using Canvas objects. These can be in their own scene or included as part of another scene. […]
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via IFTTT How to use a trigger to change the scene when a player object collides with it.