This set of activities will cover how to complete some key tasks in Unity.
Each activity / lesson should be a standalone task and will cover how to carry out a task.
They are designed to be carried out independently and the concepts used integrated into a larger project.
The activities can be carried out in any order.
Articles
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You will need two scenes for this task. Create a level with a moveable player object on one. The second will be the scene you […]
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via IFTTT How to write a script to rotate an object around itself using an objects transform.
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via IFTTT How to use a collider and a trigger to reload a level / scene when a player collides with the object. Uses the […]
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You need to first create a material by right clicking in the project panel. Rename the material. In the inspector change the Albedo to your […]
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Here we will write a script to rotate an object around itself. Create a scene with an object that you would like to rotate on […]
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This guide will show how to reload a scene (or load a scene of your choice) when the player collides with an object.
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via IFTTT How to create timed player power ups / pick ups in Unity with triggers and coroutines.
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This is a long an complex tutorial. Take your time and know that it will be frustrating at times. The class below is attached to […]
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This lesson build on the code from the Moving a Player lesson, please make sure that you have completed that lesson first. This is a […]
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Prefabs are a type of GameObject that can be reused. When you change the contents of a prefab all of the other instances of that […]
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GameObjects are the core element of Unity. Everything you see (and even things you don’t) in a Scene in Unity is a type of GameObject. […]
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Unity has a tool called ProBuilder which allows for quick prototyping and Grey boxing of levels and environments. You need to install it from the […]
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It is really important to set up version control with Unity and Github. First download and install Git-SCM. Install Git-scm and then reboot your computer […]
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First Install Unity Next watch the video below for an introduction to key parts of the Unity interface. Make sure that Visual Studio Code and […]