When the player dies or loses we need to be able to change the game state to be a game over state. To do this we create a game over scene and then write code to determine the conditions that will trigger a game over.
When the player dies or loses we need to be able to change the game state to be a game over state. To do this we create a game over scene and then write code to determine the conditions that will trigger a game over.
Andrew Thawley
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