Control structure

A piece of code that takes inputs[2] called variables[1] to decide which way the programme will go

Terms definitions
1. variables. “Containers” used to label and store data in memory. The data can then be used throughout a program: * Integer variables use only numbers and so can be used for calculations * String variables are sequences of code that may contain numbers, letters, and other characters, and so cannot be used for calculations. « Back […]
2. inputs. If you do something, and a computer or system ‘receives’ that, you’ve given it input. If that input triggers a function, you might receive some kind of feedback from the system. « Back to Glossary Index